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Course Summary:

This Java SE 8 Fundamentals training introduces you to object-oriented programming using the Java language. Through hands-on exercises, you'll begin to build a baseline of knowledge to propel your career in development.

Course Duration: 5 ngày


Course Content:

This Java SE 8 Fundamentals training introduces you to object-oriented programming using the Java language. Through hands-on exercises, you'll begin to build a baseline of knowledge to propel your career in development.

Learn To:

  • Use Java programming language constructs to create a Java technology application.
  • Use decision and looping constructs and methods to dictate program flow.
  • Understand basic object oriented concepts such as inheritance, encapsulation, and abstraction.
  • Use and manipulate object references, and to write simple error handling code.
  • Use the new SE 8 java.time and java.time.format packages to format and print the local date and time.
  • Specify a data modification by passing a predicate lambda expression to the Collections class.

Course Topics:

What Is a Java Program?

  • Introduction to Computer Programs
  • Key Features of the Java Language
  • The Java Technology and Development Environment
  • Running/testing a Java program

Creating a Java Main Class

  • Java Classes
  • The main Method

Data In the Cart

  • Introducing variables
  • Working with Strings
  • Working with numbers
  • Manipulating numeric data

Managing Multiple Items

  • Working with Conditions
  • Working with a List of Items
  • Processing a list of items

Describing Objects and Classes

  • Working with objects and classes
  • Defining fields and methods
  • Declaring, Instantiating, and Initializing Objects
  • Working with Object References
  • Doing more with Arrays
  • Introducing the NetBeans IDE
  • Introducing the Soccer League Use Case

Manipulating and Formatting the Data in Your Program

  • Using the String Class
  • Using the Java API Docs
  • Using the StringBuilder Class
  • More about primitive data types
  • The remaining numeric operators
  • Promoting and casting variables

Creating and Using Methods

  • Using methods
  • Method arguments and return values
  • Static methods and variables
  • How Arguments are Passed to a Method
  • Overloading a method

Using Encapsulation

  • Access Control
  • Encapsulation
  • Overloading constructors

More on Conditionals

  • Relational and conditional operators
  • More ways to use if/else constructs
  • Using Switch Statements
  • Using the NetBeans Debugger

More on Arrays and Loops

  • Working with Dates
  • Parsing the args Array
  • Two-dimensional Arrays
  • Alternate Looping Constructs
  • Nesting Loops
  • The ArrayList class

Using Inheritance

  • Overview of inheritance
  • Working with subclasses and superclasses
  • Overriding methods in the superclass
  • Introducing polymorphism
  • Creating and extending abstract classes

Using Interfaces

  • Polymorphism in the JDK foundation classes
  • Using Interfaces
  • Using the List Interface
  • Introducing Lambda expressions

Handling Exceptions

  • Handling Exceptions: An overview
  • Propagation of exceptions
  • Catching and throwing exceptions
  • Handling multiple exceptions and errors